10 Oct 2026
Sat · 7 changes · day -2 since first live
- 3DBlender MCP set up: official add-on, local only, Blender 5.2
- ProcessWork moved from another tool into the coding session
- 3D2.5D painted figures and hand-built miniatures dropped; HD rigged 3D characters chosen
- 3DTripo Pro bought: 1 month, 3,000 credits
- 3DCharacter pipeline proven: multiview HD model 55 cr, quad retopology to ~10k 40 cr, humanoid rig 20 cr
- 3DPreset animations: ~90 in the library, free to apply
- 3DGodot 4 installed for the game prototype